![]() Cover is what you'd expect: get behind something and you take reduced damage. The two ways that Boom Beach: Frontlines differentiates itself from typical MOBA gameplay are its cover and flanking systems. Another MOBA similarity is that as the game goes on and you defeat opponents, you gain currency that you use to construct turrets and sniper towers to defend checkpoints, or purchase deployable power-ups like baby turrets, mini-robots, and even airstrikes. There are always two of these on each map (known here as 'Operations'), but that number could increase in others. Each Boom Beach: Frontlines battle is a little reminiscent of a MOBA match.Įach Boom Beach: Frontlines battle is a little reminiscent of a MOBA match, as you choose a character and then beeline to capture and hold the nearest checkpoint. I guess when the game demands that many players, it makes sense to establish itself before rolling out to new locations. The game has just soft-launched in Canada, but Space Ape Games has been relatively quiet about release dates for other regions so far. The team at Space Ape created a promising hit with this mobile game as it brings everything players love about shooters and the conquest game mode they are familiar with but condensing it for easy pick-up gaming sessions.īoom Beach: Frontlines is soft launching in Canada on Android’s Google Play Store and Apple’s Android’s iOS Store on October 19, 2021.Boom Beach: Frontlines is a 9v9 team-shooter, and as soon as I said that, I know what you were thinking: "Oh lord, the matchmaking." But just like Brawl Stars, it's easy to jump into a game, and each match is usually over within ten-ish minutes, meaning it's decent for casual players. The load times have been quick and provide a great experience when I take my breaks in-between work and commuting. There’s going to be 20 maps in frequent rotation, so players can expect a change of scenery throughout the day. The matches are super short, about 4-8 minutes a match. I really think the game has a great core that matches the platform it’s on. But even without the Boom Pass, players can still take advantage of the free Boom Boxes that give players upgrades for their troops. ![]() It offers players the chance to earn bonus rewards and the opportunity to play as the new character, Cluster. Victory is achieved either when one team captures both control points over 10 seconds, or if the timer runs out, the first team to have their site neutralized by the other team loses.Īnother interesting feature of the game is its “Boom Pass”, which is $14.99 for their version of a battle pass. The player begins each match by picking a character before spawning in and taking a point. Vehicles like the 4×4 and Armored Car are another great addition to the mobility of the game, whether it’s helping to defend or attack a point or traversing across the map a little but faster. “Players can expect to see Boom Beach characters like the Rifleman (Assault), Heavy and Zooka and Medic troops-and new soldiers in this new game like Sniper and Cluster.” The defenses include Cannons, Machine Guns and Sniper Towers. The unique aspect of this version of conquest for me is the fact that after the site is under friendly control, the team can build autonomous defenses from points they rack up by either killing enemies or assisting in team objectives. This means teams are fighting to control each site by sitting within the capture point area while trying to fend off the enemy team. The gameplay features a 9 vs 9 conquest/control point game mode. Players can expect to see Boom Beach characters like the Rifleman (Assault), Heavy and Zooka and Medic troops - and new soldiers in this new game like Sniper and Cluster.
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